Operation Polygon

Operation Polygon is my work sample project for Futuregames. 


It was made in Unity over the course of 4 months. During this time I designed the game, and did all of its mechanics. The movement system is based on Unity's third person character controller with heavy edits. Example: sprinting, walk speed change, etc.


Movement

Short description of movement mechanics


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Shooting

Short description of Shooting mechanics


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Enemies


Short description of enemies mechanics


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Weapons


Short description of weapon mechanics


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Links:

You can see the code on GitHub or download the demo on itch.io!