Jovan Aleksic

About Me

I am a gameplay and systems programmer currently studying at Futuregames Malmö. I strive to create engaging and immersive experiences through well-designed systems and mechanics.

My Projects

Operation Polygon


A third person shooter project.


Made over the course of 16 weeks as my submission project for Futuregames, Operation Polygon was made to resemble modern military third-person shooters.

Project Revolt


A hack-and-slash RPG with a humorous twist.
Some of the features showcased are the implementation of a dialogue tree (using the BSP algorithm), action scheduler and movement using Unity's NavMesh agent system. 

Project Your Turn


A turn-based sci-fi strategy game. The primary purpose of a project was leaning how to implement the A* algorithm and use it in gameplay.

Project Huntervania


A 2D metroidvania project-prototype where the focus is on the player movement. 

Mirage Rush


A mobile sand-surfing game. I worked on the backend and content loading side of things.

Project:3LF


An atmospheric 3D puzzle platformer. This was my 3rd project at Futuregames where I worked as a defacto programming lead.